UX/UI Designer · Warsaw, PL · Open to work

I simplify complexprocesses and turnthem into productspeople want to use.

I design UX/UI for products where clarity, process logic and user trust matter — from B2B panels and mobile apps to patient journeys and information systems.

UX Designer — AdFusionB2B Panel · 2024–26
UX/UI Designer — Rentools & Tor WirażWeb · Mobile · 2023
Graphic / UI Designer — OptegraMedical e-commerce · 2018–22

Selected work

04 case studies · 2018–2026

A data-heavy B2B panel with a complex transaction process. I worked on ordering the structure, information priorities and user actions, to turn scattered screens into a predictable, status-driven flow.

Before
  • Overloaded screens and weak information hierarchy
  • Inconsistent UI patterns across modules
  • Navigation that required prior system knowledge
  • Negotiations, documents and settlements scattered across different places
After
  • One place to search, filter and make decisions
  • The basket as the center of the transaction process
  • Statuses guiding the user through each step
  • Negotiations, documents and settlements embedded in campaign context
My role

End-to-end UX/UI — audit, flows, information architecture, wireframes, prototypes and ordering interface consistency, in collaboration with stakeholders and developers.

Constraints
Fixed system logicLimited user accessIterative deliveryMultiple roles
Qualitative outcome

A clearer, more scalable transaction flow that helps users understand the status of actions and reduces the number of wrong decisions.

See the full story

A UX/UI concept for a construction-equipment rental app, designed mobile-first with an extension to desktop. It simplifies the user path from finding the right equipment, through conditions and location, to moving on to an enquiry or reservation.

Before
  • A complex offer with many categories and parameters
  • Unclear product information in listings
  • A long, scattered path from need to reservation
After
  • Ordered categories and a fast entry to the offer
  • An equipment card with information by decision priority
  • A short, predictable reservation path, mobile-first with a desktop extension
My role

UX/UI designer — information architecture, user flows, wireframes of the key views and the interface design across web and mobile.

Scope
Information architectureUser flowWireframes & prototypesWeb & mobile UI
Qualitative outcome

A coherent concept that orders how the offer is browsed and shortens the route from need to product, creating a foundation for developing the rental system further.

See the full story

Bringing order to the communication of a vision-correction campaign. Banners, landing page, form and materials lead the patient along one clear path, from the first contact with the brand to contacting the clinic.

Before
  • Touchpoints working in isolation
  • Too much information at the start
  • An unclear next step
  • Contact hidden at the bottom of the page
After
  • One consistent patient path
  • One main message per screen
  • A visible, unambiguous CTA
  • Contact as part of the path
My role

UI design and UX support for the marketing team, translating campaign goals into clear, consistent communication and a clear patient path.

Focus
Message hierarchyVisual consistencyPatient pathLanding page
Qualitative outcome

A consistent communication system in which the campaign, landing page and materials lead the patient along one path to contacting the clinic.

See the full story

A mobile app for a cycling community that organizes sign-ups, payments, communication and access to key information. The project focused on recurring user paths and a single, predictable point of control.

Before
  • No single point of access to sign-ups and information
  • Scattered registration paths
  • Unclear status of payments and confirmations
  • Too many manual steps for members and organizers
After
  • One clear path for the most common tasks
  • Calendar as the main entry point
  • Visible status of sign-ups and payments
  • Quick confirmations that reduce uncertainty
My role

UX/UI designer — user flows, information architecture, wireframes, prototypes and the interface concept for the mobile app.

Focus
User flowsInformation architectureWireframes & prototypesInterface concept
Qualitative outcome

A faster, more predictable sign-up process and better organization of everyday interactions between the club and its members.

See the full story

A little about me

15+ yrs in design · UX since 2018

I make complex products simpler to use — through better structure, clear paths and interfaces that guide users instead of overloading them.

I run UX/UI projects from problem analysis and information structure, through user flows, wireframes and prototypes, to interface polish and collaboration with developers. I specialize in simplifying processes, improving usability and designing clear, accessibility-minded solutions.

I started in visual design — brand identity, marketing materials and communication for medical, FMCG and service companies. That gave me a strong sense of hierarchy, consistency and detail. Today I combine that experience with UX/UI design to build products that are not only attractive, but above all understandable and easy to use.

In daily work I also use AI to analyze information, organize content, speed up research and support the design process.

How I help

UX/UI DesignInformation ArchitectureUser FlowsWireframes & PrototypesInteraction DesignUsability TestingUser InterviewsDesign SystemsUX AuditAccessibility / WCAGWorking with developers

Tools

FigmaMiroAdobe Creative SuiteHTML / CSS — basicsAI for analysis and information structuring

Education

MA, Graphic Design — Academy of Fine Arts, ŁódźBA, Graphic Design — School of Design & Advertising, ŁódźUX/UI Design — Software Development Academy

Languages

Polish — nativeEnglish — B2

Let's build something clear.

Open to UX/UI roles and projects, especially complex products that deserve to feel simple.

Reach out